31Dec/1116
WiiDoom v0.1.1 Doom Nintendo Wii Homebrew Channel Game

Player movement is difficult because nunchuk analog support is buggy in this version
Video Rating: 4 / 5
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December 31st, 2011 - 19:40
looks good and fresh on wii
December 31st, 2011 - 19:41
Eres un paquete mi niño
December 31st, 2011 - 19:54
a bit bright isnt it?
December 31st, 2011 - 20:13
@OcarinaN64 still got mine :3 it was the shit that… skulltag :p
December 31st, 2011 - 21:07
chipmunk doom!
December 31st, 2011 - 21:28
hahaahahaha the port im working on is better than this
December 31st, 2011 - 22:08
The bugs have been worked out. It runs really smooth now. I just played all the way through and it was great. Talk about a blast from the past. I really wanna get the ol Red cart dor DOOm on the SNES
December 31st, 2011 - 22:42
OMG I want this game on wii!I have wii!I got from christmas!
December 31st, 2011 - 23:26
meh…
January 1st, 2012 - 00:19
It look like you have a lot of trouble simply moving around :/
January 1st, 2012 - 00:27
does this doom have music sound?
January 1st, 2012 - 00:34
@EvilWeavaloid Sounds like the Jaguar port. =P
January 1st, 2012 - 01:31
im getting an sd card reader soon so i can get doom on my wii
January 1st, 2012 - 02:24
I don’t get why the game plays its own sound effects when the actual game sounds are in the wad file?
January 1st, 2012 - 02:26
Could it be possible to NOT make the SFX sound like Alvin and the Chipmunks?
January 1st, 2012 - 02:46
whats with the monsters voices? O.o