Mario Kart Wii With 3 Extra Wii Wheels
Mario Kart Wii With 3 Extra Wii Wheels
- Mario Kart Wii with Wii Wheel
- 3 Driving Wheel Attachments for the Nintendo Wii
Start your engines and race with Mario and his friends with their finely tuned racing machines in Mario Kart Wii. Use 3 different control styles with the Wii Wheel included in the box. The worldwide race is on with a whole new set of tricks, tracks,
Rating:
(out of 16 reviews)
List Price: $ 149.99
Price: $ 72.00

Enjoy in high quality, and thanks for watching! Songs used: www.newgrounds.com www.newgrounds.com www.newgrounds.com #61 - Most Discussed (Today) - Entertainment #73 - Top Favorites (Today) - Entertainment #99 - Top Rated (Today) - Entertainment
Video Rating: 4 / 5
Wii Mario Kart with 2 Extra Steering Wheels
Wii Mario Kart with 2 Extra Steering Wheels
- What comes in this Package: Mario Kart Game with Original Wheel
- 2 Extra Wheels (3rd Party)
- * The Wii Wheel must be used with a Wii Remote, which is sold separately.
What comes in this Package:Mario Kart Game with Original Wheel2 Extra Wheels (3rd Party)* The Wii Wheel must be used with a Wii Remote, which is sold separately. Mario Kart Wii will include 16 new courses and 16 classic courses from previous Mario Ka
Rating:
(out of 2 reviews)
List Price: $ 149.99
Price: $ 61.48
One day, I was sitting in front of my computer pondering the meaning of life, when I suddenly burst out with "I want to build a castle!" Now, I'm a reasonably smart guy. I realise that I'm too scrawny to haul a ton of concrete blocks to a good size plot of land and build a fully fledged castle before I die, plus I haven't the foggiest idea about how to go about obtaining planning permission. BUT. I cast my gaze across my computer monitor, and there on the desktop... the SZS Modifier! So I decided to build a castle for Mario Kart Wii instead. Cause castles are awesome, no? Anyways. This took a long time, by my standards. I worked on this for around 4 days solidly getting it right, and it's still got glitches in places. I'll go into detail of the ones I know about a bit later
Anyways, I'm glad I put my effort into this, cause the result is fantastic. I decided that I would create a track where you physically cannot take the same route all 3 laps, and I didn't expect it would ever work so well; even the CPUs can drive it without getting too lost. I had this idea a long time back, but never put it into use until now. The result is what you see here
One feature used here that's not been in a CTGP track before is a cannon. On laps 2 and 3, you are required to use it to escape the underground passageways. I didn't originally intend to use a cannon, but the layout was not going to work for a slope, so I decided to put one in to keep things interesting. I have to thank ...
Video Rating: 4 / 5




